Vostok Inc. Crack Download Skidrow
- lostfarcborchoidy
- Sep 10, 2019
- 7 min read
About This Game The Wolf of Wall Street... with lasers.You’re the newly appointed CEO of Vostok Inc. As a greedy, space-capitalist your ultimate goal is to get filthy, stinking, rich!First, you’ll need to raise some start-up capital by twin-stick blasting enemies, asteroids and anything else that gets in your way. Once you’ve collected enough moolah it’s time to land on planets and start mining, terraforming and colonizing.Use that extra moolah to upgrade your ship, craft weapons and build more planetside business enterprises to rake make even more moolah!With your pockets overflowing, you’ll be able to expand beyond our solar system, across more than 40 planets, recruiting managers, playing awesome retro inspired mini-games, fighting evil bosses and listening to a thumping customizable synth soundtrack along the way, all the while letting the (you guessed it!) MOOOLAHHH!!! roll in. 7aa9394dea Title: Vostok Inc.Genre: Action, Casual, IndieDeveloper:Nosebleed InteractivePublisher:BadLand PublishingRelease Date: 26 Jul, 2017 Vostok Inc. Crack Download Skidrow This is one of the best idle games I've played. It combines an idle game with a legitimately good arcade space shooter. Highly recommended.. Stunning game, but one problem, I can't get any more addicted. Seriously I bought the game a few days ago and I have over 24 hours in it. Curb Your Addiction?But I actually need assistance, what is the fastest way to get money? I'm focusing on the Government Buildnig and Chemical plant and I ain't cutting it. Also saved up a trillion mollah and got the machine gun on my 3rd power, it was a wise choice.One real problem; It's pretty much a complete console import, and thank you developers for accepting that I appreciate it. Add a cursor on menu's and that's pretty much good for me. The aiming with the mouse is absolute♥♥♥♥♥♥♥but I can still use the arrow keys just fine. In conclusion because why not, this is overal a great game but could use improvement on only one thing, make it more computer friendly. The graphics are amazing and I love them. I love the arcade style it is. I totally recomend this to everyone and give it a shot, if you dislike it you can refund it. For only 15 dollars you get plenty of gameplay to last a while.. I'm a sucker for twin-stick shooters and I'm a sucker for incremental/idle games. This game's first 12 hours was great! But the end boss is ♥♥♥♥ing awful--too powerful by several orders of magnitude--and I'll never finish it. The last building unlock was also a gigantic letdown. And that's a huge shame. I can't recommend it even to weirdos like me who love the building blocks this thing is made with.. Vostok Inc. is a pretty fun time-killer "clicker-esque" game, I got a lot more out of it than I expected, although based on some of the achievements I doubt I'll ever get 100% of the content finished, and was surprised at how some of the animations are weirdly visually pleasing, looking at you wormhole jump. My only main complaint with the game is how long some of the jumps between "techs" are, and by that I mean getting enough money via your outdated extractors to be able to buy those shiny new extractors, as the game doesn't seem to keep counting money when no longer running, like a lot of other clicker games do, however the enemies, races and other various things to earn money (not just via extractors) help make that gap a little shorter.Overall a fun game, but be prepared to leave it running in the background while you do other stuff, as far as I'm aware the game won't get you that sweet moolah unless its running.. Vostok Inc. is the combination of a mediocre SHMUP and a mediocre idle\/incremental game.Edit to add detail:A lot of my play time was spent idling to gain cash since you don't gain cash when the game is off and it would take a lot of grinding to advance. If the grind is fun, then I'm OK with grinding. It is not fun in this game.Travelling is tedious, and you have to do it constantly to upgrade buildings on different planets. I'd like for either a) travelling to be more fun or b) to be able to upgrade without travelling.The camera is awful. Most of the time my ship would be at the leading edge of the screen while travelling so I couldn't see what was coming. Often times I'd be surprised by colliding with an enemy and dying instantly.So many times my view would be obscured by text or a results window (after a challenge) while enemies are attacking. If you're going to force an unskipable results window in front of the view then at least make it so enemies don't spawn while it's being shown.The weapon variety was good, but I found most of them to be useless. If there's a variety of weapons to choose from then I'd prefer to be able to pick the weapon that fits any given situation rather than just select the most powerful (which is a gun that fires unicorns in this game).There are a lot of upgrades for buildings that are expensive yet completely useless because if you can afford them then you can afford better buildings\/upgrades that produce way more. So I think that the idle portion of the game needs to be re-balanced.. This game forces you into a ridiculous controll scheme where you can't even change the controlls properly. it has no mouse support whatsoever in the menu's wich is a disgrace, it has no windowed\/resolution options no graphical options and the tutorial guy wont shut the everloving \u2665\u2665\u2665\u2665 up all the wile you're trying to get to the \u2665\u2665\u2665\u2665ing pause menu to fix it only to have the game \u2665\u2665\u2665\u2665up remapping the poorly thought out controls for twenty \u2665\u2665\u2665\u2665ing minutes! there isn't even an options menu on the main "menu" about the game itself, who \u2665\u2665\u2665\u2665ing knows wether it's good. the accessibility is so low you cant even get to it without either dropping 60 buckaroo's on a controller or giving up any hopes for an intuitive controll scheme.Would not reccommend this\u2665\u2665\u2665\u2665\u2665\u2665. Great game.. Vostok Inc. is an attempt to make an idle game that replaces tried and tired clicker gameplay with a twin-stick shooter. So does it succeed? Mostly.The first issue I would mention is that it, despite being a twin stick shooter, does not support twin-stick shooting. What I mean by that is you can not bind the left control stick to ANYTHING if you're using a controller. In addition, there didn't appear to be any buttons for firing up or down when I tried (for added laughs, firing left and right used the left and right bumpers by default). Seeing as they've been getting heat over this for years to no effect, they must be either uncaring or uncapable in regards to fixing this. And I do mean "fixing." The second they said they had controller support, it went from being a nice-to-have to being a key component.If you use a keyboard the game is fine, although enemy variety is still severely lacking. I guess what I'm getting at is this game was a good idea, but you should wait for a sale if you're planning on picking this up.. It's basically digital crack.Use a controller and run it in a window; any time you're not actively playing just leave it running in the background.. The controlls are terrible on the keybord and the olny way I could pause the game to get to settings was by pressing shift and tab, when you use the mouse to shoot the direction that your bullets go changes randomly. even if it didn't do that it would still be hard to aim because if you put your mouse on the left of the screen and start firing, the bullets go below your mouse. I tried plugging in my Xbox 306 controller to see if it works, I could move around easily with the left wiggle stick, but the right one didnt do anything and lt and rt just shot bullets to the left and right. Keyboard remapping patch live now!: Patch 1.03Fixed some objectives that locked after the last patch.Fixed "completed all objectives" scene triggering wrongly.Fixed a bug where survival below 25% health objectives weren’t behaving correctly.[PC] Implemented keyboard remapping on.. NEW PATCH - 1.02 "Zip it Jimmy!" Now live.: Fixed a bug where buying multiple buildings at once would not tally correctly which meant Liquid processor and atmosphere plant didn’t unlock correctly. Fixed a bug where buying multiple buildings at once would not tally correctly meaning cross building bonuses weren’t correct. Fixed Objectives 525, 526 and 527 not unlocking. Fixed currency out of range bug that would break the game when the player had a high enough income. Fixed a bug where the unlock criteria for unlocking Casinos was referencing the wrong weapon. Fixed a turret in Vent not damaging player. Fixed a bug where some objectives that had been completed weren’t showing correctly. It’s possible to shut Jimmy up, from the settings menu. Jimmy’s call frequency dialed down from every 30 seconds to every 90 seconds. Added the ability to adjust the volume of voices individually. Added more lines for Jimmy so he doesn’t repeat himself as often (Limited to English). Added effect to manager indicator to make it more obvious when they spawn. Now when the the player flies over a dead exec they are removed from the radar. Halved executive consumption, meaning they take twice the time to consume items. Added a cool video glitch effect to changing solar system in the galactic map. After level 20 enemies do incrementally more damage to the player. Marauder (miniboss) enemy increased loot drop Tweaked the time between groupings of enemies so things are a little less hectic. Late game economy smoothed out. Buildings after the School are now cheaper to buy or give greater returns. The targeting computer toggle state is now saved into the player profile. Arrow keys used to scroll stats and tutorial log (set as right stick). Various other small tweaks and fixes.Keyboard rebinding is done (pending localisation and testing) and will be patched as soon as it's tested and localised.. MADNESS WEEK!: We slash the price of our STEAM games! We've definitely gone crazy... if you like to play on Steam, you can't miss our sales!Enjoy the biggest discounts we've EVER made on some of our titles, only from April 4 to 14.A week to freak out with our titles! 70% to 90% discount!
Comments